“With the way that the game works, we offload a significant amount of the calculations to our servers so that the computations are off the local PCs and are moved into the cloud. It wouldn’t be possible to make the game offline without a significant amount of engineering work by our team.”
"Significant amount of engineering" my ass. Case in point, an anonymous maxis insider source claimed it was fairly easy for Maxis/EA to make Simcity offline and that the server stuff wasn't needed. Of course the community isn't believing any of this mis-information, if not out right lies, from a company who in the past has been less then honorable in dealing with their customers and employees. Nor should the community accept the "company line" that's being spewed forth, especially when Maxis/EA spout off how the DRM is there for "our" benefit. BAH!
So just to show how idiotic Maxis/EA's position really is, a resourceful modder and reddit user by the name of UKAzzer posted a video showing that offline is indeed possible and with minimal effort:
Here is the full scoop from UKAzzer's youtube channel:
So with a little bit of package editing within SimCity, and a little playing about in the code, it's possible to enable debug mode. I linked the activation to the "Help Center" button in the main menu for ease. Most debug features are disabled without having an actual developer's build (they have terraforming tools etc. available in the full developer build!), but a few things do still work - including editing the main highways.
Not only that - but you can edit the highways ANYWHERE - even outside of your city boundary... and even if you quit the game and log back in later, it's all saved safely on the server.
This shows that highway editing will be easily possible, AND that editing outside of the artificially small city boundaries should be very viable too.
Other things I have modded out with a quick change: Unlimited time to remain disconnected (won't get booted at 20 minutes, can now be disconnected "forever"). Population count now shows REAL figure, not the "artificially inflated" figure. My large cities have a population of about 15k now, not 100k :P
If you want additional news regarding this issue and other bugs/exploits for Simcity, check out UKAzzer's youtube channel! Or you can check back here for more news on the subject. I'm sure this won't be the last we've heard of this issue.
Hope you enjoyed this post and thanks for stopping by!
Hope you enjoyed this post and thanks for stopping by!